Okay, so entrance into the prototype phase will cost you $80. But that’s not all, you get to make this leap with no real knowledge about the game other than the developer is Soren Johnson (Designer of Civilization IV) and his own team, Mohawk Games. There are no videos, screenshots or even comments about the game for the public to see because it’s all locked under a NDA. Hmm.
Hopefully the upcoming inclusion of mods will make the unforgiving difficulty meld away, if only slightly, through the ingenuity of the community and their work, while lowering the suicide rate amongst the remainder of the Banished community.
Travis has a conversation with a gamer about their best experiences, their impressions on the current state, and where they think gaming should go.
Three years ago was, I believe, the first time I bought a game directly from a developer based on just a quick look at trailers, having read no reviews. The quality of this game, Hegemony: Phillip of Macedon by Longbow Games, could be what led to my proclivity of taking risks with lesser known games, leading to more and more crap in my gaming library. Three years later, we have a second Hegemony, Hegemony Rome: The Rise of Caesar. Does this live up to the predecessor? Do I hold a grudge? Let’s find out.
Amplitude are back, the team behind Endless space and Dungeon of the Endless – the latter which somehow managed to fit every single genre known to man inside one, small, game – have released their new strategy game into the realms of Early Access. Here they’ve been a little less ambitious, only sticking to around three or four genres this time. Do we have yet another great game from Amplitude or have they finally slipped? Here’s what I think so far.
It’s getting close to that time of the year again. You know the time, Steam Summer Sale time. I’m guessing it’ll be here in about two months. However, a solitary shot has been fired to mark the start of this warring period, that first shot has been fired by Humble in their very own spring sale.
Giving an opinion on a game is always a hard thing to do. Many look at gameplay, graphics, story, multiplayer, single player etc. An aspect often overlooked is the audio scores in these games.
Jeremy and Richard are going to look at one good game each that in their opinion became great games due to their audio scores.
Have you ever wanted to defy gravity? Flying off into space isn’t an option sadly, but you can stick a big middle finger up to gravity in a new, minimalistic, but lovely looking puzzled called 0RBITALIS – Why the capital letters? No idea. But It looks lovely!
Ok, so friend my be pushing it. GameSpy has been around a long time now, powered some classic games (albeit buggy to say the least) and to see it go and these old games finally die the long death, it’s a sad thing.
We all loved FTL: Faster Than Light when it came out back in the olden days of 2012. How could we not? Well, be prepared for even more fun as the Advanced Edition has finally been given a release date and more details on the iPad version has been revealed.