Travis has a conversation with a gamer about their best experiences, their impressions on the current state, and where they think gaming should go.
Camille looks into Microsofts revisions to the Xbox One and expresses her personal opinion on this in the included video.
For a while now I have been looking forward to play Conception 2. Boy was I excited when Atlus said that they would be bring the game to US and EU.
Game-Modo’s Travis Blair reached out to Beatshapers, a developer behind several PlayStation games found on various platforms, to learn about a company that seems to really enjoy gaming.
Giving an opinion on a game is always a hard thing to do. Many look at gameplay, graphics, story, multiplayer, single player etc. An aspect often overlooked is the audio scores in these games.
Jeremy and Richard are going to look at one good game each that in their opinion became great games due to their audio scores.
Sega have sent out a Happy Easter message featuring the brand new Sonic design from Sonic Boom and some rather big eggs that kind of look like they are from a Billy Hatcher game. Could this be a clue to a new Billy Hatcher game?
Dungeon of the Endless is a Roguelike that’s also booked on the Early Access freight train. Not only that, it’s also got a toe dipped into the waters of Tower Defense, seemingly determined to appear on one list this year by being part of every genre there is. It’s still early days, with many features to come, but is this game a varied joy or a mangled mess? This is what I think so far.
I’m a firm believer in the power of shutting up. There are a number of sayings, such as “Silence is golden”. Okay, that’s actually the only one I know, but bear with me. Yesterday had another round of gender-related controversy and drama here in video-game land, what I’m now calling Journalist Gate. I’m no saint, nor am I some sort of Mandela-style fighter for the greater good, I simply don’t have that conviction. I’ll speak out when I see things happening and they directly go against my personal ideals, this has happened.
So it’s the end of the year here in blighty. In about four hours the sky will be full of shiny lights and explosions, possibly with a few accidents that maim the young idiots that are using fireworks in ways that they are never meant to be used. We need less of this misery now, so let’s move onto happier moments and those moments are from my Game(s) of The Year.
Terminal Reality are, or were, one of the few reasonably big named independent studios. Also one of the companies that you will undoubtedly have mixed feelings about. Either way, they appear to have shut down, going by the post on Facebook by one of the former veterans of the studio.