A Fantasy Action Game Set To Rock Wii U’s World – Trine 2 Interview

Game-Modo (G-M) caught up with Mikael Haveri (MH), marketing manager for Frozenbyte and asked a whole host of questions regarding Trine 2 the on the Wii U. Check out how this version of Trine 2 is shaping up to be the ultimate version, why indie developers love the Wii U and whole shedload of  killer information in the interview below.

G-M: Thanks for taking the time to answer some of Game-Modo’s questions regarding Trine 2 on the Wii U. For people who do not know what Trine 2 is, can you give a brief overview of the game?

MH: Trine 2 is a fantasy platformer with a balance of action and puzzling elements. Most of the focus goes to the beutiful graphics, but under the pretty facade there is a full physics engine that really let’s you play around with the worlds objects and elements.

G-M: Trine 2 has been released on Xbox 360, Playstation 3, Linux, Mac and PC. What made you decide to bring the game to the Wii U?

MH: We’ve received a lot of feedback from fans that they would like to see the Wizard’s “drawing” on a tablet type device. For us a tablet without added controller support was not enough, so when news of the new WiiU GamePad arrived, we got interested. Also Frozenbyte as a company has never before been a part of a console launch so this was a very interesting proposal.

G-M: I recently tried out a Wii U and the GamePad is truly a fantastic bit of kit. How will Trine 2 utilise the GamePad?

MH: We “mirror” the game that is happening on the big screen. Well actually it is not really a mirror and it does have a lot more functions like on-screen buttons. Still at core the game is very similar to what it is on elsewhere, except now all of the moves can be performed on the touch screen as well. Biggest improvement of them clearly being the ability to conjure objects, which is way more natural with a simple finger gesture.

G-M: Will Wii U gamers be able to play Trine 2 directly on the GamePad and will you be able to play Trine 2 with other controllers?

MH: All of the controllers are supported (Remote+Nunchuk,Pro,Gamepad) and yes with the gamepad you only need you left hand for moving ond jumping, while everything else can be done on the screen.

G-M: Will Trine 2 on the Wii U feature any online elements?

MH: Any and all of them. :) We have 3 player co-op locally and online. Also meaning that 2 players can be local and the third online. Plus the whole setup works so easily that even during an online game a third player can join locally by just picking up a controller and pressing start.

G-M: What new levels and features have you added to Trine 2 on the Wii U compared to the other platforms the game has been on?

MH: The Goblin Menace expansion that is out on Steam will be console exclusive to the WiiU, so 6 new levels and 6 new skills. On top of this addition we have made one level just for the WiiU called “Dwarven Carvens”. A really special treat on the cherry on top that makes the WiiU version the ultimate one to get.

G-M: If you could be any character from Trine 2 who would you be and why?

MH: Hehe, I think a majority of the guys here at Frozenbyte feel a kin to Pontius our Knight. Me mostly due to excess baggage around the mid-riff, but all of us do love his naive charm and taste for adventure. :)

G-M: When will Trine 2 be released on the Wii U in the US and Europe?

MH: We are aiming to have Trine 2 available at launch for both of these regions.

G-M: How was your experience making Trine 2 on the Wii U and Do you have any plans to make more games for the Wii U?

MH: The experience has been good and very rewarding, we actually had the game working in 2 days and after that it has been all about creating more content and polishing the feel and controls. As for the future, Splot is coming out early next year and that might be a very relevant contender for the WiiU e-shop.


G-M: What games are you most excited to try out on the Wii U?

MH: Indie games will likely be a bigger part of the WiiU than any other consoles right now. For me the indie line up is a must get, but in the end I am also looking into how companies like us can come aboard the WiiU train. Other than that of course all frist party games are tingling my spidey senses. :)

G-M: I would like to say a big thank you for taking the time in your busy schedule to talk with Game-Modo about Trine 2 on the Wii U. 

MH: Thanks and hope to see you later in the Miiverse!

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